![]() ![]() ![]() To fill out those four factions, the game will also have 120 units instead of the 42 the previous game had, with a total of 52 maps instead of 22. That means 41 missions instead of 14, and that’s before you get to multiplayer.īeyond campaign length, the team was also eager to share that the game will have four factions instead of two, as well as fully supporting mods at launch. You hear that all the time from developers, but these two brought the receipts.įirst and foremost, Company of Heroes 3 will ship with two full single player campaigns instead of one, and that campaign is semi-randomized, replayable, and clocks in at 40 hours on average to complete versus Company of Heroes 2’s 15 hours of play. Before our unfettered hands-on time with the game they proudly proclaimed that this would be the biggest Company of Heroes game to date. You could feel the infectious nature of their excitement, and it didn’t take long to see why. With nine years between entries, could they recapture what made Company of Heroes 2 so special? It took all of 5 minutes for me to see that Company of Heroes 3 won’t be as good as its predecessor – it’ll be infinitely better.įrom the moment VP of Production David Littman and Executive Producer Steve Mele spoke, it was clear that they are incredibly passionate about this project. 0.05s gpulist v4.Company of Heroes and its sequel soaked up a metric ton of tactical time for me, so I was more than a little excited to check out what Relic Entertainment had up their sleeve for the third entry. #11 got benchmark programm data, about to get FAL images +0s. #9 Created sortOrder for cached benchmark data +0s. #8 Loaded cached benchmark data tx_nbc2_gpugame_cache_values +0.01s. #7 found 6888 cached benchmark values +0.01s. #5 Cache table found with all needed fields in it! +0s. #4 Cache table for values found, checking fields. #2 cached gamecheck data found for bench uid 952 +0s. # started gpulist at took 0s on source +0s. Move your cursor over the value to see individual results. The value in the fields displays the average frame rate of all values in the database. ![]() Uncertain – This graphics card has not been explicitly tested on this game and no reliable interpolation can be made based on the performances of surrounding cards of the same class or family. A slower card may be able to achieve better and more consistent frame rates than this particular GPU running the same benchmark scene. ![]() Uncertain – This graphics card experienced unexpected performance issues during testing for this game. Based on interpolated information from surrounding graphics cards of similar performance levels, fluent frame rates are expected. May Run Fluently – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, stutters and poor frame rates are expected.įluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 25fpsįluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 35fpsįluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 58fps May Stutter – This graphics card has not been explicitly tested on this game. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps Stutters – This game is very likely to stutter and have poor frame rates. n123 Number of benchmarks for this median value / * Approximate position ![]()
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